State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Low Poly Games Performance in Oceania - Q1 2024

Discover the performance of the top 5 low poly games in Oceania for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Low Poly Games Performance in Oceania - Q1 2024

In the first quarter of 2024, the top 5 low poly games on a unified platform in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends:

Roblox maintained strong weekly revenue throughout the quarter, peaking at approximately $704K in early January and stabilizing around $684K by the end of March. Weekly downloads fluctuated, hitting a high of around 45K in early February and ending the quarter with about 37K. The game's active user base saw a slight decline, starting at over 2.1M and finishing at around 1.98M.

Eatventure experienced relatively steady weekly revenue, starting at $7.1K and peaking at $9.2K in early February. Weekly downloads showed a downward trend, beginning at 14.5K and dropping to about 6.1K by the end of March. Active users remained fairly consistent, hovering around 74K to 84K throughout the quarter.

Idle Lumber Empire - Wood Game saw a gradual decrease in weekly revenue, from $21.6K in early January to approximately $16.7K by the end of March. Weekly downloads and active users both showed a declining trend, with downloads starting at 4.8K and ending at 2.8K, and active users dropping from 11.9K to about 7.2K.

Idle Office Tycoon-Money game faced a significant decline in metrics. Weekly revenue decreased from $12.9K in early January to around $2.6K by the end of March. Downloads and active users also fell sharply, with downloads dropping from 8.5K to about 1K, and active users decreasing from 12K to roughly 3K.

Egg, Inc. showed a positive trend, with weekly revenue increasing from $8.5K in early January to approximately $10.5K by the end of March. Downloads were relatively stable, starting at 2.9K and ending at 3K. The game's active users grew significantly, from around 50.7K to 62.6K over the quarter.

These insights come from Sensor Tower, where more detailed data and analysis can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024